Jarkko got his friends at two other universities to use the IRC program, and by mid-1989, the program had over 40 servers worldwide.
The program soon spread to new countries, and America was the first country to pick the program out of Finland.
Other Internet users noticed the widespread implementation of this system, and began creating their own MUD servers.
Just as Internet gaming fads happen today, they have changed from the 1970's and 80's.
This company would later buy the site, and unlike the first owner, H&R Block had the money to fund the program in order to enhance it to it's full potential.
The Compu Serve system soon became the first major commercial online service provider for the United States.
The CB Simulator is considered today as being the first real-time online chat room, and primarily grew because of an opportunity they saw in younger users.
This company (like MUD) also saw the attraction and opportunity in creating gaming with the new idea of Internet chat, and integrated the two together in their creation of Play NET.
Today, there are thousands of IRC networks used daily.
The original intention of this system was to extend a page for University of Oulu Finland called BBS.
This system was originally established for conversations about computer software programs and world news, but as the idea began growing, so did the conversation topics.
The 40 'channels' on CB Simulator laid the groundwork and eventually evolved into true Chat Rooms.
By 1995, Compu Serve had become the biggest online service provider, with over 3 million members.